GameplayKitApple
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SpritesFly.io
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Related Products
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About
GameplayKit is a collection of foundational tools and technologies for building games in iOS, OS X, and tvOS. Building, evolving, and maintaining a sophisticated game requires a well-planned design, GameplayKit provides architectural tools to help you design modular, scalable game architecture with minimal effort. Creating great games also requires deploying complex algorithms to solve the problems underlying common game mechanics, GameplayKit also provides standard implementations of such algorithms, allowing you to spend more time on the features that make your gameplay unique. Because GameplayKit is independent of high-level game engine technologies, you can combine it with any of those technologies to build a complete game, SpriteKit for 2D games, SceneKit for 3D games, or a custom or third-party game engine using Metal or OpenGL ES. For games with less demanding graphics needs, you can even use GameplayKit with UIKit (in iOS or tvOS) or AppKit (in OS X).
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About
Sprites by Fly.io is a stateful sandbox platform for running arbitrary code in hardware-isolated Linux environments. A Sprite acts like a persistent Linux computer where developers can execute AI agents, user-uploaded binaries, scripts, applications, and other workloads. The platform supports checkpoint and restore, allowing environments to persist and resume instead of starting from scratch each time. Sprites use fast directly attached NVMe storage that continuously syncs to durable external object storage. Developers can create, manage, execute commands, and connect to Sprite consoles through the CLI, REST API, JavaScript, Go, Elixir, and Python tooling. Built for developers and AI infrastructure teams, Sprites gives applications a simple place to safely run code with persistence, sandboxing, usage-based pricing, and scalable execution.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Individuals requiring a solution to build modular, scalable architectures and implement complex algorithms for iOS, macOS, and tvOS games
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Audience
Developers, AI agent builders, platform teams, infrastructure teams, SaaS companies, developer tool builders, security-conscious teams, and application teams that need stateful sandboxes, persistent Linux environments, checkpoint and restore, isolated code execution, CLI access, APIs, durable storage, and usage-based compute
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
$30 per month
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationApple
Founded: 1987
United States
developer.apple.com/documentation/gameplaykit
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Company InformationFly.io
United States
fly.io/sprites
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Apple iOS
Apple iPadOS
Go
JavaScript
Metal
OpenGL
SpriteKit
UIkit
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Integrations
Apple iOS
Apple iPadOS
Go
JavaScript
Metal
OpenGL
SpriteKit
UIkit
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