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About

GameplayKit is a collection of foundational tools and technologies for building games in iOS, OS X, and tvOS. Building, evolving, and maintaining a sophisticated game requires a well-planned design, GameplayKit provides architectural tools to help you design modular, scalable game architecture with minimal effort. Creating great games also requires deploying complex algorithms to solve the problems underlying common game mechanics, GameplayKit also provides standard implementations of such algorithms, allowing you to spend more time on the features that make your gameplay unique. Because GameplayKit is independent of high-level game engine technologies, you can combine it with any of those technologies to build a complete game, SpriteKit for 2D games, SceneKit for 3D games, or a custom or third-party game engine using Metal or OpenGL ES. For games with less demanding graphics needs, you can even use GameplayKit with UIKit (in iOS or tvOS) or AppKit (in OS X).

About

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.

Platforms Supported

Windows Not Supported
Mac Supported
Linux Not Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Supported
Android Not Supported
Chromebook Not Supported

Platforms Supported

Windows Supported
Mac Supported
Linux Supported
Cloud Not Supported
On-Premises Not Supported
iPhone Not Supported
iPad Not Supported
Android Not Supported
Chromebook Not Supported

Audience

Individuals requiring a solution to build modular, scalable architectures and implement complex algorithms for iOS, macOS, and tvOS games

Audience

Software developers in need of a tool to create high-performance graphics applications across various platforms

Support

Phone Support Supported
24/7 Live Support Not Supported
Online Supported

Support

Phone Support Supported
24/7 Live Support Not Supported
Online Supported

API

Offers API Not Supported

API

Offers API Supported

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version Supported
Free Trial Not Supported

Pricing

No information available.
Free Version Supported
Free Trial Not Supported

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Not Supported

Training

Documentation Supported
Webinars Not Supported
Live Online Not Supported
In Person Supported

Company Information

Apple
Founded: 1987
United States
developer.apple.com/documentation/gameplaykit

Company Information

OpenGL
Founded: 1991
www.opengl.org

Alternatives

Alternatives

WebGL

WebGL

KHRONOS
Cocos2d-x

Cocos2d-x

Cocos
Nakama

Nakama

Heroic Labs
AppWarp

AppWarp

ShepHertz Technologies

Categories

Game Development Supported

Categories

Game Development Supported

Integrations

Apple iOS Supported
Apple iPadOS Supported
Alacritty Not Supported
Amazon EC2 G4 Instances Not Supported
Android Not Supported
Fire Dynamics Simulator (FDS) Not Supported
GameplayKit Not Supported
Ghostty Not Supported
Metal Supported
Miele-LXIV Not Supported
OpenGL Supported
Openwind Not Supported
PyBullet Not Supported
SceneKit Not Supported
SciChart Not Supported
SpriteKit Supported
UIkit Supported
Ubuntu Not Supported
WezTerm Not Supported
Windows 10 Not Supported

Integrations

Apple iOS Supported
Apple iPadOS Supported
Alacritty Supported
Amazon EC2 G4 Instances Supported
Android Supported
Fire Dynamics Simulator (FDS) Supported
GameplayKit Supported
Ghostty Supported
Metal Not Supported
Miele-LXIV Supported
OpenGL Not Supported
Openwind Supported
PyBullet Supported
SceneKit Supported
SciChart Supported
SpriteKit Not Supported
UIkit Not Supported
Ubuntu Supported
WezTerm Supported
Windows 10 Supported
Claim GameplayKit and update features and information
Claim GameplayKit and update features and information
Claim OpenGL and update features and information
Claim OpenGL and update features and information