| GameplayKitApple | ||||||
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| About
            GameplayKit is a collection of foundational tools and technologies for building games in iOS, OS X, and tvOS. Building, evolving, and maintaining a sophisticated game requires a well-planned design, GameplayKit provides architectural tools to help you design modular, scalable game architecture with minimal effort. Creating great games also requires deploying complex algorithms to solve the problems underlying common game mechanics, GameplayKit also provides standard implementations of such algorithms, allowing you to spend more time on the features that make your gameplay unique. Because GameplayKit is independent of high-level game engine technologies, you can combine it with any of those technologies to build a complete game, SpriteKit for 2D games, SceneKit for 3D games, or a custom or third-party game engine using Metal or OpenGL ES. For games with less demanding graphics needs, you can even use GameplayKit with UIKit (in iOS or tvOS) or AppKit (in OS X). 
             | About
            OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.
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| Platforms Supported
            
                Windows
            
            
         
            
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         | Platforms Supported
            
                Windows
            
            
         
            
                Mac
            
            
         
            
                Linux
            
            
         
            
                Cloud
            
            
         
            
                On-Premises
            
            
         
            
                iPhone
            
            
         
            
                iPad
            
            
         
            
                Android
            
            
         
            
                Chromebook
            
            
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| Audience
        Individuals requiring a solution to build modular, scalable architectures and implement complex algorithms for iOS, macOS, and tvOS games
         | Audience
        Software developers in need of a tool to create high-performance graphics applications across various platforms
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| Support
            
                Phone Support
            
            
         
            
                24/7 Live Support
            
            
         
            
                Online
            
            
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                Phone Support
            
            
         
            
                24/7 Live Support
            
            
         
            
                Online
            
            
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                Offers API
            
            
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                Offers API
            
            
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| Pricing
        Free
        
     
            
                Free Version
            
            
         
            
                Free Trial
            
            
         | Pricing
        No information available.
        
        
     
            
                Free Version
            
            
         
            
                Free Trial
            
            
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Reviews/ | 
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| Training
            
                Documentation
            
            
         
            
                Webinars
            
            
         
            
                Live Online
            
            
         
            
                In Person
            
            
         | Training
            
                Documentation
            
            
         
            
                Webinars
            
            
         
            
                Live Online
            
            
         
            
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| Company InformationApple Founded: 1987 United States developer.apple.com/documentation/gameplaykit | Company InformationOpenGL Founded: 1991 www.opengl.org | |||||
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| Integrations
            
                
    Apple iOS
            
            
         
            
                
    Apple iPadOS
            
            
         
            
                
    Alacritty
            
            
         
            
                
    Amazon EC2 G4 Instances
            
            
         
            
                
    Android
            
            
         
            
                
    GameplayKit
            
            
         
            
                
    Ghostty
            
            
         
            
                
    Metal
            
            
         
            
                
    Miele-LXIV
            
            
         
            
                
    OpenGL
            
            
         | Integrations
            
                
    Apple iOS
            
            
         
            
                
    Apple iPadOS
            
            
         
            
                
    Alacritty
            
            
         
            
                
    Amazon EC2 G4 Instances
            
            
         
            
                
    Android
            
            
         
            
                
    GameplayKit
            
            
         
            
                
    Ghostty
            
            
         
            
                
    Metal
            
            
         
            
                
    Miele-LXIV
            
            
         
            
                
    OpenGL
            
            
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