GameplayKitApple
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Related Products
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About
Between our Android app, cross-platform Desktop app, and a CLI option for automation - performance testing has never been more accessible. Every time your game is launched Studio SDK records in the background, providing alerts only when you need them. Plug and play to measure the performance of any application, with zero code changes required. WIndows and Android are available now; ChromeBook alpha available now, beta Q3 2022, iOS alpha Q1 2023. Game performance benchmarking for ISPs, mobile operators, device manufacturers and OEMs. 5G, 4G and fixed wireless performance testing and platform comparisons for cloud gaming. Latency diagnosis and optimization for platform-ISP cloud gaming partnerships. Assessment and feasibility for new subscriber offerings in gaming and streaming media. Game performance benchmarking for game developers and publishers. Bespoke testing and monitoring services.
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About
GameplayKit is a collection of foundational tools and technologies for building games in iOS, OS X, and tvOS. Building, evolving, and maintaining a sophisticated game requires a well-planned design, GameplayKit provides architectural tools to help you design modular, scalable game architecture with minimal effort. Creating great games also requires deploying complex algorithms to solve the problems underlying common game mechanics, GameplayKit also provides standard implementations of such algorithms, allowing you to spend more time on the features that make your gameplay unique. Because GameplayKit is independent of high-level game engine technologies, you can combine it with any of those technologies to build a complete game, SpriteKit for 2D games, SceneKit for 3D games, or a custom or third-party game engine using Metal or OpenGL ES. For games with less demanding graphics needs, you can even use GameplayKit with UIKit (in iOS or tvOS) or AppKit (in OS X).
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Supported
iPad
Supported
Android
Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Not Supported
Mac
Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Teams and companies seeking a solution to improve team trust, cohesion and effectiveness
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Audience
Individuals requiring a solution to build modular, scalable architectures and implement complex algorithms for iOS, macOS, and tvOS games
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Not Supported
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Supported
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API
Offers API
Not Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Supported
Free Trial
Not Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationGameBench
United States
www.gamebench.net/solutions/gamebench-tools/pro-tools
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Company InformationApple
Founded: 1987
United States
developer.apple.com/documentation/gameplaykit
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Alternatives |
Alternatives |
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Categories |
Categories |
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Mobile App Testing Features
Functional Testing
Not Supported
Installation Testing
Not Supported
Interruption Testing
Not Supported
Memory Testing
Not Supported
Performance Testing
Supported
Usability Testing
Not Supported
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Integrations
Apple iOS
Not Supported
Apple iPadOS
Not Supported
Metal
Not Supported
OpenGL
Not Supported
SpriteKit
Not Supported
UIkit
Not Supported
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Integrations
Apple iOS
Supported
Apple iPadOS
Supported
Metal
Supported
OpenGL
Supported
SpriteKit
Supported
UIkit
Supported
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