Related Products
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About
What makes GDevelop unique and so easy to use is the event system. Events are a powerful way to express the logic of your game, without having to learn a programming language. Unleash your creativity with GDevelop and create all kinds of games: platformers, shoot’em up, strategy, 8-bit, hyper-casual games... the sky is the limit. Express your ideas, big and small: you can prototype new features on your games in minutes, and refine them without limits. Making games has never been so easy and fast, with the visual editors provided by GDevelop. Use ready made objects from the asset store or create your own from scratch. Choose sprites, particle emitters, texts, videos and many others to build the scenes of your game. Add effects to the layers and objects of your scene. These effects allow to quickly changes the atmosphere and rendering of your game in one click.
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About
SceneKit is a high-level 3D graphics framework from Apple that enables developers to create immersive 3D experiences for iOS, macOS, watchOS, and tvOS applications. Built atop Metal and OpenGL, SceneKit provides a descriptive API for importing, manipulating, and rendering 3D assets. Developers can construct complex scenes using nodes (SCNNode), each representing elements like geometry, lights, cameras, or other attributes. The framework supports a range of features, including a physics engine (SCNPhysicsBody) for realistic simulations, particle systems for effects like fire or rain, and integration with ARKit to add 3D content to augmented reality experiences. SceneKit also offers tools for organizing scenes, such as the scene graph, which allows for the hierarchical structuring of nodes. Additionally, developers can utilize the SceneKit Scene Editor within Xcode to assemble assets into scenes, streamlining the development process.
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Supported
iPad
Supported
Android
Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Not Supported
Mac
Supported
Linux
Not Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Anyone looking for a game-making app
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Audience
iOS and macOS developers seeking a tool to incorporate sophisticated 3D graphics and animations into their applications, leveraging a high-level framework that simplifies the complexities of 3D rendering
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Not Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Pros & Cons from Real UsersPros
Cons
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationGDevelop
France
compilgames.net
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Company InformationSceneKit
Founded: 1976
United States
developer.apple.com/documentation/scenekit/
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Alternatives |
Alternatives |
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Categories |
Categories |
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Game Development Features
2D
Not Supported
3D
Supported
Analytics
Not Supported
Animation
Supported
Asset Management
Not Supported
Drag & Drop
Not Supported
eCommerce
Not Supported
IT Asset Management
Supported
Network Management
Not Supported
Physics
Supported
Player Management
Not Supported
Prototyping
Not Supported
Virtual Reality
Not Supported
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Integrations
Apple iOS
Not Supported
Apple iPadOS
Not Supported
Metal
Not Supported
OpenGL
Not Supported
SpriteKit
Not Supported
Xcode
Not Supported
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Integrations
Apple iOS
Supported
Apple iPadOS
Supported
Metal
Supported
OpenGL
Supported
SpriteKit
Supported
Xcode
Supported
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