Cocos2d-xCocos
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Related Products
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About
Cocos2d-x is an open source, flexible, and lightweight cross-platform game engine that has been providing developers with stable and mature solutions since 2011. The engine offers interfaces in C++, Lua, and JavaScript, supporting platforms such as iOS, Android, Windows, macOS, and HTML5 browsers like Chrome, Safari, and Internet Explorer. Built upon OpenGL ES 2.0 and Metal for graphics rendering, Cocos2d-x fully exploits the GPU performance of mobile devices while maintaining compatibility. Developers can utilize Lua or JavaScript scripting languages to perform hot updates to games, eliminating the need to send packages to app stores and wait for review. The engine's open-source capabilities allow for extensive customization, enabling game companies to develop their own game types and extensions, including combining their own 3D engines to solve 2D interface and UI problems. According to test data, Cocos2d-x version 3.x is compatible with 99.7% of Android devices in China.
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About
SceneKit is a high-level 3D graphics framework from Apple that enables developers to create immersive 3D experiences for iOS, macOS, watchOS, and tvOS applications. Built atop Metal and OpenGL, SceneKit provides a descriptive API for importing, manipulating, and rendering 3D assets. Developers can construct complex scenes using nodes (SCNNode), each representing elements like geometry, lights, cameras, or other attributes. The framework supports a range of features, including a physics engine (SCNPhysicsBody) for realistic simulations, particle systems for effects like fire or rain, and integration with ARKit to add 3D content to augmented reality experiences. SceneKit also offers tools for organizing scenes, such as the scene graph, which allows for the hierarchical structuring of nodes. Additionally, developers can utilize the SceneKit Scene Editor within Xcode to assemble assets into scenes, streamlining the development process.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Game developers wanting a solution to create cross-platform games with high performance and broad compatibility
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Audience
iOS and macOS developers seeking a tool to incorporate sophisticated 3D graphics and animations into their applications, leveraging a high-level framework that simplifies the complexities of 3D rendering
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationCocos
United States
www.cocos.com/en/cocos2d-x
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Company InformationSceneKit
Founded: 1976
United States
developer.apple.com/documentation/scenekit/
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Apple iOS
Apple iPadOS
Android
Android Studio
C++
Google Chrome
HTML
Internet Explorer
JavaScript
Lua
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Integrations
Apple iOS
Apple iPadOS
Android
Android Studio
C++
Google Chrome
HTML
Internet Explorer
JavaScript
Lua
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