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About

That's all that's needed to get the ability to build your own custom server logic via microservices along with a world of LiveOps tools and live services to build games in unity and unreal that players love. The first marketplace of live services solutions for games, plug-ins for monetization, generative AI, blockchain, and more. Built around a common data fabric that lets you snap together components that extend your game — without the headaches. Deliver state-of-the-art live services to all of your game teams. The entire Beamable live services stack can be deployed on-prem or in your own cloud environment, providing the ultimate in security, control, and flexibility. Starting building cloud-native live services for your game today. One line of code unlocks systems like persistent worlds, customized servers, social systems, and managed inventory — with no backend servers to configure or install.

About

raylib is a simple and easy-to-use library to enjoy video game programming. It is a programming library to enjoy video game programming; no fancy interface, no visual helpers, no GUI tools or editors, just coding in a pure spartan-programmers way. raylib does not provide the typical API documentation or a big set of tutorials. The library is designed to be minimalistic and be learned just from a cheat sheet with all required functionality and a big collection of examples to see how to use that functionality. The best way to learn to code is by reading code. raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to. You can use raylib with multiple programming languages, there are over 60 bindings. raylib can be combined with several extra libraries for additional functionality.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Beamable is designed for game developers seeking an open, extensible game server platform to rapidly build, manage, and scale online games and virtual worlds

Audience

Programming enthusiasts searching for a solution to develop video games without reliance on graphical interfaces or visual tools

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

$10 per 1 million API calls
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Beamable
Founded: 2020
United States
beamable.com

Company Information

raylib
www.raylib.com

Alternatives

Alternatives

Unity

Unity

Unity Technologies
Supercraft GSB

Supercraft GSB

Supercraft
Nakama

Nakama

Heroic Labs

Categories

Categories

Integrations

Android
Apple iOS
C
DragonFly BSD
FreeBSD Jails
HTML
Haiku
Lua
NetBSD
OpenBSD
Python
R
Raspberry Pi OS
Ubuntu
Ubuntu for Raspberry Pi
Unity
Unreal Engine
Venly
Windows 11
Zig

Integrations

Android
Apple iOS
C
DragonFly BSD
FreeBSD Jails
HTML
Haiku
Lua
NetBSD
OpenBSD
Python
R
Raspberry Pi OS
Ubuntu
Ubuntu for Raspberry Pi
Unity
Unreal Engine
Venly
Windows 11
Zig
Claim Beamable and update features and information
Claim Beamable and update features and information
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Claim raylib and update features and information