AWS GameKitAmazon
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Related Products
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About
Use AWS CloudFormation templates to power backend game features. Deliver core functionality to your players using prebuilt AWS solutions. Use sample assets and code to rapidly develop game feature prototypes. AWS GameKit is a game engine integration toolkit that helps you create cloud-connected game features without the learning curve of using cloud service architecture. Quickly start prototyping active game projects with ready-to-use backend game features, open-source code, and documentation. Use solutions built by cloud architecture experts, based on the AWS Well-Architected Framework, that are secure, high-performing, and resilient. Use the AWS GameKit plugin in your game engine to configure and deploy supporting AWS resources for your cloud-based game features. Use AWS tools to monitor, scale, and customize backend services, and control your data generated and stored on AWS.
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About
raylib is a simple and easy-to-use library to enjoy video game programming. It is a programming library to enjoy video game programming; no fancy interface, no visual helpers, no GUI tools or editors, just coding in a pure spartan-programmers way. raylib does not provide the typical API documentation or a big set of tutorials. The library is designed to be minimalistic and be learned just from a cheat sheet with all required functionality and a big collection of examples to see how to use that functionality. The best way to learn to code is by reading code. raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to. You can use raylib with multiple programming languages, there are over 60 bindings. raylib can be combined with several extra libraries for additional functionality.
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Supported
Chromebook
Not Supported
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Audience
Developers wanting a solution to deploy and customize cloud-connected backend game features directly from a game engine
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Audience
Programming enthusiasts searching for a solution to develop video games without reliance on graphical interfaces or visual tools
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Support
Phone Support
Supported
24/7 Live Support
Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Supported
Live Online
Not Supported
In Person
Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationAmazon
Founded: 1994
United States
aws.amazon.com/gamekit/
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Company Informationraylib
www.raylib.com
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
AWS CloudFormation
Supported
Amazon Web Services (AWS)
Supported
Android
Not Supported
Apple iOS
Not Supported
Apple iPadOS
Not Supported
C#
Not Supported
DragonFly BSD
Not Supported
FreeBSD Jails
Not Supported
Go
Not Supported
HTML
Not Supported
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Integrations
AWS CloudFormation
Not Supported
Amazon Web Services (AWS)
Not Supported
Android
Supported
Apple iOS
Supported
Apple iPadOS
Supported
C#
Supported
DragonFly BSD
Supported
FreeBSD Jails
Supported
Go
Supported
HTML
Supported
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