AWS GameKitAmazon
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Related Products
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About
Use AWS CloudFormation templates to power backend game features. Deliver core functionality to your players using prebuilt AWS solutions. Use sample assets and code to rapidly develop game feature prototypes. AWS GameKit is a game engine integration toolkit that helps you create cloud-connected game features without the learning curve of using cloud service architecture. Quickly start prototyping active game projects with ready-to-use backend game features, open-source code, and documentation. Use solutions built by cloud architecture experts, based on the AWS Well-Architected Framework, that are secure, high-performing, and resilient. Use the AWS GameKit plugin in your game engine to configure and deploy supporting AWS resources for your cloud-based game features. Use AWS tools to monitor, scale, and customize backend services, and control your data generated and stored on AWS.
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About
MonoGame is a free and open-source framework that allows developers to create cross-platform games using C# and other .NET languages. It supports multiple platforms, including Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. MonoGame provides a comprehensive set of features, such as 2D and 3D rendering, sound playback, input handling, and content management, enabling the development of high-quality games across various genres. The framework is a re-implementation of Microsoft's XNA 4 API, ensuring familiarity for developers with XNA experience. Notable games developed with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley." MonoGame is actively maintained by the MonoGame Foundation and its community, with ongoing updates and support.
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Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Platforms Supported
Windows
Supported
Mac
Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
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Audience
Developers wanting a solution to deploy and customize cloud-connected backend game features directly from a game engine
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Audience
Individuals and game developers seeking a tool to create high-quality games across multiple platforms using C#
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Support
Phone Support
Supported
24/7 Live Support
Supported
Online
Supported
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Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
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API
Offers API
Not Supported
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API
Offers API
Supported
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Not Supported
Free Trial
Supported
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Pricing
Free
Free Version
Supported
Free Trial
Not Supported
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Reviews/
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Reviews/
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Training
Documentation
Supported
Webinars
Supported
Live Online
Not Supported
In Person
Supported
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Training
Documentation
Supported
Webinars
Not Supported
Live Online
Not Supported
In Person
Not Supported
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Company InformationAmazon
Founded: 1994
United States
aws.amazon.com/gamekit/
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Company InformationMonoGame
Founded: 2009
United States
monogame.net
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
.NET
Not Supported
AWS CloudFormation
Supported
Amazon Web Services (AWS)
Supported
Android
Not Supported
Apple iOS
Not Supported
Apple iPadOS
Not Supported
C#
Not Supported
Rider
Not Supported
Ubuntu
Not Supported
Unreal Engine
Supported
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Integrations
.NET
Supported
AWS CloudFormation
Not Supported
Amazon Web Services (AWS)
Not Supported
Android
Supported
Apple iOS
Supported
Apple iPadOS
Supported
C#
Supported
Rider
Supported
Ubuntu
Supported
Unreal Engine
Not Supported
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