Best 3D Rendering Software for Microsoft Edge

Compare the Top 3D Rendering Software that integrates with Microsoft Edge as of October 2025

This a list of 3D Rendering software that integrates with Microsoft Edge. Use the filters on the left to add additional filters for products that have integrations with Microsoft Edge. View the products that work with Microsoft Edge in the table below.

What is 3D Rendering Software for Microsoft Edge?

3D rendering software is used to generate realistic or stylized images from 3D models by simulating lighting, textures, and materials. These tools help designers, architects, animators, and game developers create high-quality visual representations of their designs, scenes, or products. 3D rendering software typically includes features like ray tracing, shading, texture mapping, and motion blur to enhance the realism of the images. It is used in various industries such as architecture, entertainment, product design, and virtual reality to visualize and present concepts before physical production. Compare and read user reviews of the best 3D Rendering software for Microsoft Edge currently available using the table below. This list is updated regularly.

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    WebGL

    WebGL

    KHRONOS

    OpenGL ES for the Web. WebGL is a cross-platform, royalty-free web standard for a low-level 3D graphics API based on OpenGL ES, exposed to ECMAScript via the HTML5 Canvas element. Developers familiar with OpenGL ES 2.0 will recognize WebGL as a Shader-based API using GLSL, with constructs that are semantically similar to those of the underlying OpenGL ES API. It stays very close to the OpenGL ES specification, with some concessions made for what developers expect out of memory-managed languages such as JavaScript. WebGL 1.0 exposes the OpenGL ES 2.0 feature set; WebGL 2.0 exposes the OpenGL ES 3.0 API. WebGL brings plugin-free 3D to the web, implemented right into the browser. Major browser vendors Apple (Safari), Google (Chrome), Microsoft (Edge), and Mozilla (Firefox) are members of the WebGL Working Group. Google Groups and StackOverflow discussions on developing with WebGL.
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