A wrapper implementation in .Net that allows the XNA Framework to easily use PC gamepads, via DirectInput. Without it XNA can only use Xbox 360 gamepads.

Project Activity

See All Activity >

License

BSD License

Follow PC Gamepad Support for XNA Framework

PC Gamepad Support for XNA Framework Web Site

Other Useful Business Software

DigitalOcean - The Total Cloud Computing Platform Icon
DigitalOcean - The Total Cloud Computing Platform Icon

Our platform was built with simplicity at the forefront, so developers can build and deploy with ease.

DigitalOcean's predictable format removes infrastructure friction and allows developers more time to build software customers love. Easily deploy, manage, and scale applications of any size. DigitalOcean also provides the support you need with hundreds of in-depth tutorials and an active online community.

Rate This Project

Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
1
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • Pretty awesome, it actually corrects a flaw in XNA's design. DirectInput SHOULD be supported out of the box.

Read more reviews >

Additional Project Details

Intended Audience

Developers

Programming Language

C#

Registered

2007-02-16