A plugin that enables the import of assets from World of Warcraft. ((c) Blizzard) to Maya ((c) Autodesk). Official site : http://wowtomaya.sourceforge.net/
Features
- plugin for Autodesk(c)'s Maya
- browser for all in-game assets from MPQ files
- imports M2, SKIN, WMO files
- IK articulation for skinned models
- textures and basic shading
- vertex lighting for architecture
- hardware fog
- wow armory character importer
Categories
MMORPGFollow World of Warcraft to Maya
Other Useful Business Software
AI-generated apps that pass security review
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
Rate This Project
Login To Rate This Project
User Reviews
-
Is there any chance you could get this to work on the OS X version of Maya? I have a group of friends ready to work on some serious machinima and it would be able to do it all on Maya. Awesome work!
-
This is a great step in plugin development, specifically for those who hold an interest in the machinima world that also happen to be animators.