This is a clone of the classic Snake game written in C++ using WinBGIm graphics library. You control a snake-like entity and you have to eat apples. Because WinBGIm interface is similar to original BGI, this game can be also compiled for DOS with minor changes. Due to an issue, snake starts to blink a little since it becomes longer.
Features
- Arrows control the snake
- Escape quits
- Snake length counter
- Maximum snake length is 1024
- Free from apple colliding bug
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