Download Latest Version Content.zip (283.8 MB)
Email in envelope

Get an email when there's a new version of Wicked Engine

Home / v0.71.864
Name Modified Size InfoDownloads / Week
Parent folder
Content.zip 2025-12-07 283.8 MB
Editor.Linux.zip 2025-12-07 23.4 MB
Editor.Windows.zip 2025-12-07 26.0 MB
0.71.864 source code.tar.gz 2025-12-06 334.8 MB
0.71.864 source code.zip 2025-12-06 335.6 MB
README.md 2025-12-06 786 Bytes
Totals: 6 Items   1.0 GB 9
  • added pooled allocation to many systems that used shared_ptr, improving CPU performance
  • added refresh rate control for environment probes (by @nxrighthere)
  • added partial terrain rebuild for spline modifier (only rebuild terrain in spline's vicinity)
  • optimization for hair particle system: reducing CPU time spent in creation, reduces CPU spikes in grass-heavy terrain generation
  • added rigid body physics shape cache: faster creation of similar rigid body shapes (by @nxrighthere)
  • improved gui scrollbar granularity (by @nxrighthere)
  • editor: added option for always placing new entities in front of camera (by @nxrighthere)
  • added globally forced unlit rendering option (by @nxrighthere)
  • general improvements and fixes for multi-platform behaviour (by @brakhane)
Source: README.md, updated 2025-12-06