A Javascript Visual Novel Engine for HTML5 Canvas
Latest version is v.0.8.0 (WebGL)
Previous version is v.0.7.0 (standard HTML5).
See also live version at http://vncanvas-on-nodejs.glitch.me/
Features
- New! Server-side support using NodeJS.
- Now uses PixiJS, which allows for WebGL support (with automatic fallback to Canvas2D).
- Takes advantage of new HTML5 features and ECMAScript6.
- Targeted specifically for visual novels, so it contains none of the overhead of generic game engines
- Simple enough to use even by non HTML and/or javascript programmers.
- Cross platform on any HTML5-capable browser without the need for additional plugins or extensions.
- Resources (e.g. images, audio) are loaded on-the-fly and not preloaded at the start.
- Best of all, it's built using free tools at zero budget. :)
Categories
Game Development FrameworksLicense
Creative Commons Attribution ShareAlike License V3.0Follow vn-canvas
Other Useful Business Software
Enterprise-grade ITSM, for every business
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
Rate This Project
Login To Rate This Project
User Reviews
-
@sweetkaylee vn-canvas was written in javascript and designed to work on a local machine. As a browser security, javascript is not allowed to write on a local filesystem. For database access, you'd need to write your server side routines to access your mysql (using ruby-on-rails, django, node.js, etc.) I think someone has already done a ruby port on an earlier version of vn-canvas.
-
hello!, Thanks for vn-canvas, I have a question, how can I save the data in a database (Mysql)?