VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
- "Workstation-like" levels of performance (when used with a high-speed X proxy such as TurboVNC)
- Eliminates 3D data size as a barrier to performance
- Enables 3D session mobility and collaboration (when used with VNC or a similar X proxy)
- 50+ Megapixels/second on a 100 Megabit network (when used with TurboVNC)
- Quad-buffered stereo support (certain restrictions apply)
- Can be used with VizStack to remotely display parallel rendering jobs
- Can be used with VirtualBox or VMWare to remotely display Windows OpenGL apps
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