Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER

This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility.

Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh) type detection and classifying ALLOWING ONE .X MESH to be built with LIGHTS, AUTOMATIC CLOTHS, DOORS, DYNAMIC OBJECTS, TERRAIN MESHES AND DYNAMIC MESHES, CAMERAS, PORTALS, DUMMIES ETC... all by simple NAMING of objects then the LEVEL LOADER. (partial)

Script editor (coming soon) for final setting of Door (to and from portals), Camera , Animation , Physics Fine tuning and Custom shaped/breakable objects, light color and intensity modification with flickering and breakable lights, Inventory,etc


  • Direct3d 9 Rendering via SlimDX
  • Physx .NET + Helper module (working, but under construction)
  • Vb. NET project BUT C# compatible (Some code was from a C# sample)
  • .X 3d file loading with Animation, Skin,Texture, Cloths and full Hierarchy support
  • Hierarchy Helper module (Clone 3d objects, separate Meshes, search object names)
  • Under Construction - Script system with automatic level/mesh Physx loading
  • Full Public Declared Helper modules (access Helpers and data anywhere)
  • ADDED TEXTURES in (\bin\debug) used with a demo room plus many more textures
  • LIGHTING/REALTIME SHADOWING (under construction)
  • MULTI TEXTURE per object auto loading (Working), with Bump mapping (under construction)
  • CLOTH AUTOMATIC LOADING - Set a object as cloth and automatic load & rendering with PHYSX (HLSL Lighting Working. Texturing not complete))
  • AUTOMATIC classification of unlimited OBJECTS at loadtime
  • CHARACTER MODULE - Skinned mesh + Animation loading with Control & Physx (All Automatic)
  • HIT REPORT / COLLISION CALLBACKS - Working, manual settings currently for SUB DELEGATE and reaction
  • INPUT - DIRECT INPUT for Keyboard control NOW (multi button presses at a time)
  • CHILD/PARENT PHYSX objects hierarchy allowing multiple Children per Parent with different collision shapes
  • HLSL (High Level Shader Language) for all lighting Mesh,Skinned Mesh and Cloths NOW IMPLEMENTED!
  • IN PROCESS - PREShaders being added to HLSL to dramatically speed up lighting rendering
  • IN PROCESS - Fog and Real time Shadowing NEXT to be added to lighting engine
  • AUTOMATIC LOADING and IMPLEMENTING OF CAMERAS with Targets, Free and Dolly options

Project Samples

Project Activity

See All Activity >


Public Domain

Follow VB .NET PHYSX (PHYSICS) DX9 - Engine

VB .NET PHYSX (PHYSICS) DX9 - Engine Web Site

Other Useful Business Software

Searching for Affordable Business Phone Service? Searching for Affordable Business Phone Service? Icon
Searching for Affordable Business Phone Service? Icon

If you're on the hunt for business phone service that is reliable and budget-friendly, Voice over Internet Protocol (VoIP) is your answer.

Today's small-to-medium-sized (SMB) businesses and large enterprises are saving on their monthly communications costs by making one simple decision: to switch to a VoIP service solution from their old, outdated Plain Old Telephone Service (POTS). By choosing a new VoIP service, these companies enjoy the flexibility, reliability, call features, and audio quality that only a VoIP service can provide. Plus, they cut their phone bill by up to 70%!

Rate This Project

Login To Rate This Project

User Ratings

ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

Be the first to post a review of VB .NET PHYSX (PHYSICS) DX9 - Engine!

Additional Project Details



Intended Audience


User Interface

Project is a 3D engine

Programming Language

Visual Basic .NET