Download Latest Version Vanda Engine 2.9.9.exe (371.0 MB)
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Name Modified Size InfoDownloads / Week
Parent folder
Source 2022-01-01
Demo 2022-01-01
Binary 2022-01-01
readme.txt 2022-01-01 838 Bytes
Totals: 4 Items   838 Bytes 0
What's new in version 1.8.0:
1. You can assign physics materials to geometry instances using the physics editor in Prefab mode. Simply go to Mode | Prefab, select your geometry instance, and go to Modify | Geometry | Physics to open the physics editor. then check Has Physics Material, enter a value for restitution, skin width, static friction and dynamic friction and hit Generate button to generate the physics actor for specified geometry instance.

2. Changed the name of SetPhysicsRestitution, SetPhysicsSkinWidth, SetPhysicsStaticFriction and SetPhysicsDynamicFriction to SetPhysicsDefaultRestitution, SetPhysicsDefaultSkinWidth, SetPhysicsDefaultStaticFriction and SetPhysicsDefaultDynamicFriction respectively. These functions now affect those physics colliders that have no physics material assinged to them.

3.Bug fixes
Source: readme.txt, updated 2022-01-01