| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| _release.json | < 22 hours ago | 1.2 kB | |
| _release.json.asc | < 22 hours ago | 228 Bytes | |
| Linux-UZDoom-Release-x86_64.AppImage | < 22 hours ago | 34.6 MB | |
| Linux-UZDoom-Release-x86_64.AppImage.zsync | < 22 hours ago | 118.3 kB | |
| MacOS-UZDoom-Release-ARM64.dmg | < 22 hours ago | 32.2 MB | |
| Windows-UZDoom-Release-x86_64.zip | < 22 hours ago | 29.3 MB | |
| README.md | < 22 hours ago | 1.1 kB | |
| UZDoom 5.0.1 source code.tar.gz | < 22 hours ago | 53.2 MB | |
| UZDoom 5.0.1 source code.zip | < 22 hours ago | 58.7 MB | |
| Totals: 9 Items | 208.1 MB | 0 | |
This is the official release build for UZDoom 5.0.1
Bugfixes and minor additions:
- Added deh/bex support to file dropping in launcher`
- Added missing
MinRespawnTicsandRespawnDice to Dehacked - Added missing support for
NoPerPixelLightingto weapon models - Added more banner options
- Allowed
-prideto choose specific banner - Fixed OOB string access in MODELDEF path parsing
- Fixed local pickups not working with dehacked items
- Fixed particle flag
SPF_NO_XY_BILLBOARDbeing ignored - Fixed visual issue with banner in light mode
- Improved some translations