| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| ultima3-assistant-v1.0.1-win64.zip | 2026-09-17 | 770.1 kB | |
| README.md | 2026-09-17 | 838 Bytes | |
| Ultima III Assistant v1.0.1 source code.tar.gz | 2026-09-17 | 248.5 kB | |
| Ultima III Assistant v1.0.1 source code.zip | 2026-09-17 | 265.1 kB | |
| Totals: 4 Items | 1.3 MB | 0 | |
Windows 64-bit build. Unzip ultima3-assistant-v1.0.1-win64.zip anywhere and run U3Stats.exe; see v1.0.0 or the README for how to play with DOSBox Staging or GOG's DOSBox. No game files are included.
Changes
- Dungeon maps now explore what the party can actually see, following the game's own first-person view: the party's cell and, with a torch lit, the cells beside it and a cone three cells deep (5, then 7 and 7 cells wide), where walls and doors hide what lies beyond. Nothing behind the party counts until it turns, and in the dark only the party's own cell is explored. Before, the 3 x 3 cells around the party were marked. Cells explored with an earlier version stay marked; use Clear to start a dungeon afresh.
- The About box shows version 1.0.1.