"Bluetooth Support" plugin for UE makes it easier than ever to make use of Android's rich Bluetooth SDK in your projects. This plugin provides a bridge between your Blueprint/C++ classes and Android's native SDK calls (Java). I made sure to manage the objects, variables, and callbacks within the plugin so you don't have to worry about that in your app.
Features:
Toggle device's Bluetooth adapter.
Check device's Bluetooth Low Energy (4.0) support
Scan for Bluetooth Low Energy-enabled devices.
Scan for broadcasting devices running a specific service (Filtered scan)
List all BLE-enabled devices within broadcasting range.
Get nearby devices information
Get device's transmission power
Get device's signal strength dBm (RSSI)
Get device's physical Address
Get device's connection state (connectable/non connectable)
UE-Bluetooth-Support
A code plugin for Unreal Engine that allows developers to access the B
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