Name | Modified | Size | Downloads / Week |
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Parent folder | |||
StrctureV1.h | 2011-03-05 | 757 Bytes | |
README.txt | 2011-03-05 | 1.2 kB | |
ImageReaderV1.c | 2011-03-05 | 1.7 kB | |
ImageMakerV1.c | 2011-03-05 | 5.6 kB | |
Prototype_Test.tar | 2011-03-05 | 13.3 kB | |
Totals: 5 Items | 22.6 kB | 0 |
About the following: I have developed another site on code.google.com Here is something I may miss,so I better to tell. the ECMA-130 may be the answer. Here is a basic standard about the simulation's format: 1.For CD-ROM,It requires the TOC to store everything 2352(mode 2) or 2048 (mode 1) in bytes 2.In DVD or more advanced,the media is just designed to store data only,for the reasons,How can I simulate the TOC? According to my search from Hi-Md software,it uses indexing to simulate the previous settings,so it is possible to simulate a CD-DA in different format. About the loading(From the ECMA-130) 1.For CD-DA playing,it loads all the track-id,sector's starts and sector's end (Lead-in,Lead-out)before the disc plays. why 99? it is due to the memory's size,I used to test it out,If I put about 65K tracks,in my strcture,it requires at least 50Mbyte memory. I'm still trying to find a way to improve it,may be the CD-TEXT is not supported since the file you put in may be tagged. 2.I still use the ECMA's method to load,I have to simulate as nearly as possible Things to do: How can I read the data from disc without modifying the code too much.