Tokamak Physics Engine is a high performance real-time physics library designed specially for games. It supports various physics constraints and has built-in collision function.
- Delivering fast and powerful native applications for Windows, Linux, macOS, iOS, Android, cloud and IoT.
- Rapidly design, build, and run applications optimized for native performance, from a single code base across all platforms.
- Securely connect and embed any data, on any tier, in the Enterprise, or cloud.
Excellent, I tested ODE, Bullet and Tokamak, and as a beginner in physics engines, Tokamak looks very brillant. =D (it's quite subjective, but its design seems more natural to me)
I hate and love it :-) i spent too much time to find the bug with the capsule without succes.
This is a genuine piece of craftsmanship! Good work!