Name | Modified | Size | Downloads / Week |
---|---|---|---|
Unity3D-Client | 2015-10-23 | ||
README | 2015-03-09 | 2.3 kB | |
tinycog-0.0.1.tgz | 2015-03-09 | 1.8 MB | |
Totals: 3 Items | 1.8 MB | 0 |
************************************************** TinyCog Minimalist Cognitive Architecture (c) 2015 Frank Bergmann (fraber@fraber.de) Licensed under GPL V3 ************************************************** About TinyCog ------------- See http://tinycog.sourceforge.net/ for documentation. TinyCog is designed as an easy to learn cognitive architecture for academic use. It only consists of a few thousand lines of code. TinyCog License --------------- All files are licensed under the GPL V3 unless otherwise specified. Please contact the author for other licensing terms. The GPL V3 explicitly disclaims any warranty for the AI gone rogue :-) TinyCog Training ---------------- Please contact fraber@fraber.de for remote classes and other TinyCog related training material. Getting Started --------------- TinyCog is written in SWI-Prolog, so you have to install SWI-Prolog V6.6 or higher from www.swi-prolog.org/download/. On Windows just double-click on any of the *.pl files below. Each file contains a test predicate that will display status information. TinyCog Modules --------------- TinyCog consists of the following modules in order of dependency from the most basic to the most advanced. - auxil.pl: Auxillary predicates. - scene.pl: Storage back-end for scenes and objects: Uses tuples similar to the SWI-Prolog implementation of OWL (semantic Web). - dl.pl: "TinyDL" Description Logics: Minimalist DL system based on the ideas of FLEX (successor of BACK). Uses scene.pl for it's TBox and ABox representation. - hanoi_noplan.pl: Hanoi Towers test for dl.pl + scene.pl: Plays hanoi using a built-in planner (not the full-blown planner.dl). - planner.pl: Simple Deterministic Planner: Builds plans (linked scenes) based on the "actions" available for agents. - hanoi_plan.pl: Hanoi Towers test for planner.pl: Defines a single "action" and simple proximity measure for hanoi towers. - persgoals: Persistent Goals for Agents: Defines a portfolio of goals for each agent that persist between actions and control the agent's behavior. - hunter.pl: HTML5 Test Bed with "Hunter" domain: Defines "deer" and "hunter" agents on a 1000 x 1000 playing field in order to test multi-agent plan coordination.