Download Latest Version TileCity_chung.zip (12.6 MB)
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Name Modified Size InfoDownloads / Week
TileCity_chung.zip 2015-06-21 12.6 MB
TileCity_chung18032015.zip 2015-03-18 11.8 MB
TileCity_chung05102013.zip 2013-10-05 11.8 MB
TileCity_chung02072013.zip 2013-07-02 9.0 MB
TileCity_chung08062013.zip 2013-06-08 9.0 MB
TileCity_chung13022013.zip 2013-02-13 9.0 MB
TileCity_chung_radio.zip 2012-11-24 31.6 MB
TileCity_chung05112012.zip 2012-11-05 5.6 MB
TileCity_chung25102012.zip 2012-10-25 8.3 MB
readme.txt 2012-10-02 7.1 kB
TileCity_chung19092012.zip 2012-09-19 6.7 MB
TileCity_chung11092012.zip 2012-09-11 6.7 MB
TileCity_chung04092012.zip 2012-09-04 6.7 MB
TileCity_chung13082012.zip 2012-08-14 6.1 MB
TileCity_chung19122011.zip 2011-12-21 6.2 MB
Totals: 15 Items   141.2 MB 3
double click on tilecity_chung.exe application and it will run !



to install, just unzip zip file in c:\tilecity_chung\  folder

to uninstall, just delete unzipped folder


source code (.bas basic file and .bi files) is in the zip file



F1 => help



joysticks and gamepad supported




	"F1 => help"
	"X,C => prev/next car,plane"
	"arrows => direction move"
	"pageup,1   => accelerate"
	"pagedown,2 => decelerate"
	"AZEQDS,num8,num2 => turn left,right (mode dependent)"
	"Lshift + arrows => look around (car mode)"
	"space  => carhorn  / Return => shoot  / ctrl => handbrakes"
	"M,B  => editmap on/off (small,large)"
	"R  => reset position  /  L  => light(on/off)"
	'"ctrl+L  => load map"
	'"ctrl+S  => save map"
	"ctrl+F  => fog"
	"ctrl+H  => load/save/scale heightmap"
	"H + up/down arrow => modify heightmap (up/down)"
	"T  => tourelle view"
	"K  => cockpit on/off"
	"V  => viseur/ohd  on/off"
	"F3 => change sky  /  F4 => custom menu"
	"F5,F6 => change time of day"
	"ctrl+ up/down arrow => gear +1/-1"
	"ctrl+G  => change gearbox type (manual,auto)"
	"ctrl+N  => change cars number"
	"ctrl+R  => race cars number"
	"ctrl+T  => change tanks number"
	"ctrl+D  => change max clip distance"
	"P  => pause"
	"escape => quit"
	"F9 => fullscreen (on/off)"
	
	
        
        "joystick/gamepad"
	"button1 => accelere"	
	"button2 => decelere"	
	"button3 => shoot"	
	"button4 => tourelle view"	
	"button5 => carhorn"	
	"button6 => handbrakes"	
	"button7 => gearbox +1 / carhorn / cannon+1"	
	"button8 => gearbox -1 / cockpit / cannon-1"
	"hatup   => cartype+1"
	"hatdown => cartype-1"
	"left joystick  => direction"
	"right joystick => look around / queue2(plane)"


edit map as 64x64 .txt file

	If key="S" Then edittext="start"
	If key=" " Then edittext="flat"
	If key="#" Then edittext="road"
	If key="_" Then edittext="floor"
	If key="P" Then edittext="pyramid" (pine)
	If key="T" Then edittext="tower"
	If key="~" Then edittext="water"
	If key="." Then edittext="default"
	If key="^" Then edittext="hill"
	If key="," Then edittext="grass"
	If key="A" Then edittext="airport"
	If key="H" Then edittext="house"
	If key=";" Then edittext="trees"
	If key="*" Then edittext="highway"
	If key="+" Then edittext="dirttrack"
	If key="G" Then edittext="gasStation"
	If key="C" Then edittext="commercial"
	If key="=" Then edittext="parking"
   

        "abc...z"  => race waypoint (z=start/finish)

        next waypoint : red dome once race started / yellow dot on ohdMap

        ohdText display :  "Lap " lapnumber "   [" waypoint  "] "
                           "v=" speed " km/h    [" gear(1..4)"] "  
                                                        R->rear
                           keep [decelerate key] pressed => rear      

example of map : 

**************************************,,~~~~~~~~~~~~~~~~~~~~~~~~
*,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,*,,_~~~~~~...........~~~~~~
*,~~~~~~~~~~~~~~~~~~~~~,P,P,P,~~~~~~,*,,~~~~~~~~~~~~~~~~~~~~~~~~
*,~~~~~~~~~~~~~~~~~~~~~,,,,,,,~~~~~~,*,,~~~~~~~~~~~~~~~~~~~~~~~~
*,..........................~~~~~~~_,*,,_~~~~~~...........~~~~~~
*,..........................~~~~~~~_,*,,_~~~~~~...........~~~~~~
*,..........................~~~~~~~_,*,,_~~~~~~...........~~~~~~
*,..........................~~~~~~~_,*,,_~~~~~~...........~~~~~~
*,..........................~~~~~~~_,*,,_~~~~~~...........~~~~~~
*,..........................~~~~~~~_,*,,_~~~~~~...........~~~~~~
*,..........................~~~~~~~_,*,,_~~~~~~...........~~~~~~
*,..........................~~~~~~~_,*,,,,,,,,,,,,,,,.....~~~~~~
*,..........................~~~~~~~_,***************,......~~~~~
*,..........................~~~~~~~_,*,__,,,,,,,,,,*,......~~~~~
*,..........................~~~~~~~_,*,__~~~~~~...,*,......~~~~~
*,..........................~~~~~~~_,*,__~~~~~~...,*,,,,,,,,,,,,
#...........................~~~~~~~_,*,__~~~~~~...,************,
##################,,,,,,,,,,,,,,,,,,,*,~~~~~~~~~~,,,,,,,,,,,,,*,
#T_T_T_#__T_T____#,,,,,,,,,,,,,,,,,,,*,~~~~~~~~~~~~~~~~~~~~~~,*,
##_____##________#######**************,~~~~~~~~~~~~~~~~~~~~~~,*,
#T_T_T_#_T_T_T_T_#~~~#,,,,,,,,,,,,,,,,,~~~~~~~~~~~~~~~~~~~~~~,*,
#______#_________#~~~#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~,*,
#___##############~~~#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~,*,
#___#__P_____P_P_#~~~#~~~~~~~                ~~~~~~~~~~~~~~~~,*,
#___#_P_P_____P__#~~~*~~~~   ................  ~~~~~~~~~~~~~~,*,
#___################**~~~~   ................. ~~~~~~~~~~~~~~,*,
#_,,,,,,,,,,,,,,,,,,,*~~~~~~~              ... ~~~~~~~~~~~~~ ,*,
#_,^^^^^^^^^^^^^^^_P_*~~~~~~~~,,_PPP_,~~~~~ .. ~~~~~~~~~~~~~ P*,
#,,,,,,,,,,,,,,,,,,P_*~~~~~~~,,##****#~~~~~ .. ############****,
#######*****************###***##TTT,,*~~~~~ .. #              *,
,,,#,,~~~~~~~~~~*~~~,,,,,,,,,,,#,,,,,*,,,,,,,,,#             P*,
,,__A_,~~~~~~~~~*~~~~   +++++,P#P,~,,**###########           ,*,
,,____,~~~~~~~~~#~~~~~~++~~~+,,#,~~T_*,,,,,,,,,,,#TT_^^^^ ~~~,*,
,,_,_,~~~~~~~~~~#~~ ++++ ,,,,,,#,,,,,#,,,+++++++,#PP_^^^^ ~~~,*,
,,_,_,~~~~~~~~~~~~~ ^^^^ ##############T,+,+,+,+,#TP_^^^^ ~~~,*,
,,_,_,~~~~~~~~~~~~~ ^^^^ #~~~~~#T_T#T#,,++++++,+,#___^^^^ ~~~,*,
,,_,_,~~~~~~~~~~~~~ ^^^^ #~~~~~#_T___#,++,,+,,,+,#        ~~~,*,
,,___,~~~~~~~~~~~~~ ^^^^ #~~~~~####~~#,+,,++,,,+,#~~~~~~~~~~~,*,
,,_,_,~~~~~~~~~~~~~ ^^^^_#~~~~~#P_#~~#,++,+,,,++,#~~~~~~~~~~~,*,
,,_,_,~~~~~~~~~~~~~ ^^^P##~~~~~#P_#~~#,,+++++++,,#~~~~~~~~~~~,*,
,,_,_,~~~~~~~~~~~~~ ^^^^_##########,,#,,,,,,,,,,,#,,,,,,,,,,,,*,
,,_,_,~~~~~~~~~~~~~ ^^^^ ~~~~#~~~~~~~######################****,
,,___,~~~~~~~~~~~~~ ^^^^  ~~ #          ,,,,,,,#,,,,,,,,,# T,,*,
,,_,_,~~~~~~~~~~~~~ ^^^^     #,.........   ~~~~#~~~~~~~~~ T ,,*,
,,,,,,~~~~~~~~~~~~~~ ^^^^^^^^#,.........   ~~~~#~~~~~~~~~  T,,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#,.........   ~~~~#~~~~~~~~~   ,,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~,,,#,,,,,,,,,,,,,,,,,#~~~~~~~~~~~~~,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~,,_#,,,,,,,,,,,,,,,,,#~~~~~~~~~~~~~,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~,#####################~~~~~~~~~~~~~,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~,#T#T#T#T#TT#T#T#T#___~~~~~~~~~~~~~,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~,#T_T#T_T#T__T#T_T#_P_~~~~~~~~~~~~~,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~,#,_,#,_,#,__,#,_,#___~~~~~~~~~~~~~,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~,#T_T#T_T#T__T#T_T#_P_~~~~~~~~~~~~~,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~,#T#T#T#T#T#TT#T#T#___,,,,,,,,,,,,,,*,
~~~~~~~~~~~~~~~~~~~~~~~~~~,###################m###########n##**,
~~~~~~~~~~~~~~~~~~~~~~~~~~,,,,,,,,,,,,,,,,,,,,#,,,,,,,,,,,#,,,,,
~~~~~~~~~~~~~~~~~~~~~~~~~~,,,,+++f+j++++++,,,,+,,,,,,++++#o#++,,
~~~~~~~~~~~~~~~~~~~~~~~~~~,,,g+,,,+,,,,,,+k+++l+++++++,,,,S,,+z,
~~~~~~~~~~~~~~~~~~~~~~~~~~,,++,,,,e+++++d+,,,,,,,,,,,,,_A_#_,,a,
~~~~~~~~~~~~~~~~~~~~~~~~~~,++,,,+++,,,,,+,,,________________,,+,
~~~~~~~~~~~~~~~~~~~~~~~~~~,+,,,++,+,,,,++,,,____,,,,_,,,,_,,,,+,
~~~~~~~~~~~~~~~~~~~~~~~~~~,h+,,+,,++++++,,,,________________,+b,
~~~~~~~~~~~~~~~~~~~~~~~~~~,,+++++i+,,,,c++++++++++++++++++++++,,
~~~~~~~~~~~~~~~~~~~~~~~~~~,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

Source: readme.txt, updated 2012-10-02