Download Latest Version Release 2026.3 source code.zip (54.8 MB)
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Home / 2026.3
Name Modified Size InfoDownloads / Week
Parent folder
ThunderEngine-webgl-x86.7z 2026-06-26 6.5 MB
ThunderEngine-android.7z 2026-06-26 106.4 MB
ThunderEngine-ios-arm64.7z 2026-06-26 22.9 MB
ThunderEngine-tvos-arm64.7z 2026-06-26 22.9 MB
ThunderEngine-macosx-arm64.7z 2026-06-26 56.7 MB
ThunderEngine-linux-x86_64.7z 2026-06-26 72.5 MB
ThunderEngine-windows-x64.7z 2026-06-26 47.8 MB
README.md 2026-06-22 1.8 kB
Release 2026.3 source code.tar.gz 2026-06-22 51.5 MB
Release 2026.3 source code.zip 2026-06-22 54.8 MB
Totals: 10 Items   441.9 MB 3

Features

  • Engine: Component Tags [#1321] (#1322)
  • Render: Bloom effect improvements [#1311] (#1312)
  • Uikit: Canvas component [#1325] (#1326)
  • Uikit: TabWidget container [#1302] (#1316)

Refactoring

  • Asset UUID system refactoring (#1317)
  • Dir watcher removed for embedded resources
  • Editor: Prefabs workflow improvements [#1297] (#1299)
  • FileSystemWatcher replaced in BaseAssetProvider (#1320)
  • Frustum culling functionality refactored (#1307)
  • Number of draw calls per render now defined by the number of sub meshes (#1310)
  • Pipeline setup refactoring (#1324)
  • RectTransform bound notification for new widgets (#1305)
  • Render system moved to groups (#1323)
  • Viewport refactoring (#1315)
  • Work with scissor stack is moved to parent class

Fixes

  • Android: All chunks draws in the same place in Mine demo project [#1340] (#1333)
  • Editor: Back screen in Preview window in Mine demo project [#1341] (#1342)
  • Editor: Content Browser doesn't shows a new asset [#1329] (#1330)
  • Editor: Fallback camera is active at the start of the simulation [#1343] (#1344)
  • Editor: Getting a crash when building a project [#1336] (#1337)
  • Editor: Image disappears in SpriteEditor if it size more than 1000 pixels [#1303] (#1304)
  • Editor: The camera flies off into infinity [#1334] (#1335)
  • Editor: UI Editor shows widget control tool outside it's bounds [#1313] (#1314)
  • Engine: Two identical scenes present in World object [#1338] (#1339)
  • OpenGL render optimizations (#1309)
  • Script: Angel script introspection is broken [#1298] (#1306)
  • Vulkan fixes (#1331)

Other

  • CMake Qt updated (#1328)
  • GLFM lib updated (#1318)
  • PhysFS library updated (#1308)
  • QDoc parser updated
  • UI documentation updated (#1327)
Source: README.md, updated 2026-06-22