Download Latest Version Release 2026.2 source code.tar.gz (51.4 MB)
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Name Modified Size InfoDownloads / Week
Parent folder
ThunderEngine-webgl-x86.7z 2026-04-02 6.2 MB
ThunderEngine-android.7z 2026-04-02 99.7 MB
ThunderEngine-ios-arm64.7z 2026-04-02 21.1 MB
ThunderEngine-tvos-arm64.7z 2026-04-02 21.1 MB
ThunderEngine-macosx-arm64.7z 2026-04-02 55.0 MB
ThunderEngine-linux-x86_64.7z 2026-04-02 69.3 MB
ThunderEngine-windows-x64.7z 2026-04-02 45.6 MB
README.md 2026-04-02 1.7 kB
Release 2026.2 source code.tar.gz 2026-04-02 51.4 MB
Release 2026.2 source code.zip 2026-04-02 54.7 MB
Totals: 10 Items   424.2 MB 7

Features

  • Animation: State Blending [#155] (#1233)
  • Editor: Custom Property editors [#1231] (#1232)
  • Editor: Graph links selection [#1225] (#1226)
  • Editor: Properties editor context menu [#1229] (#1230)
  • Editor: Sprite transform tool [#1244] (#1245)
  • Engine: Application background state check [#1220] (#1221)
  • Engine: Crash call stack back trace in logs [#1293] (#1294)
  • Engine: Standard cursors handling [#1265] (#1266)
  • Render: Bitmap fonts [#1258] (#1259)
  • Uikit: Splitter widget [#1275] (#1276)

Fixes

  • Animation: Animator can produce nan for bones. [#1255] (#1256)
  • CMake issues fixed (#1273)
  • Editor: Animation state graph loses attached Animation clip after update [#1282] (#1283)
  • Editor: Camera issues in Sprite Editor [#1234] (#1235)
  • Editor: Crash when deleting Shader Root Node [#1280] (#1281)
  • Editor: Curve Tool crashes the application [#1227] (#1228)
  • Editor: Drag and drop for assets in Properties. [#1251] (#1252)
  • Editor: Multiple issues in Assimp converter [#1253] (#1254)
  • Editor: Rename of asset can lead to crash [#1277] (#1278)
  • Editor: Sprite Editor zoom issue [#1267] (#1268)
  • Editor: UI Editor multiple issues [#1271] (#1272)
  • Editor: Unable to render icons for imported sprites [#1246] (#1248)
  • Engine: Animation controller graph entry state issues [#1262] (#1263)
  • Render: Multiple text rendering issues [#1284] (#1285)
  • Render: Unable to render the second material in MeshRender [#1236] (#1237)

Other

  • Animator refactoring (#1257)
  • Engine: Sprite refactoring [#1242] (#1243)
  • Graph widget refactoring (#1269)
  • QtMultimedia module removed from project (#1264)
  • RectTransform and layout refactoring (#1274)
Source: README.md, updated 2026-04-02