Name | Modified | Size | Downloads / Week |
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CoT_README_v2x05.txt | 2011-01-24 | 1.8 kB | |
caveoftime2x05.jar | 2011-01-24 | 42.1 kB | |
Totals: 2 Items | 43.9 kB | 0 |
Caves of Time v2.05 Jared M. Hightower 1-7-2011 Caves of Time is a CLI text-based "find the relics" game. The game moves the player through the danger-filled Caves of Time. It is the objective of the player to find six relics and place them in his bank account. Basic Structure and Implementation There are six artifacts that must be delivered to the bank before 30 moves are taken. However, there are pickups (bottles of oil) that reset the time limit on the game. When the user picks up an item, he is unable to pick up another one until he either deposits it in the bank, if it's a relic, or uses it, if it's a bottle of oil. If the user runs out of oil (uses 30 moves), the game is over. There are some one-way paths (slides, chutes, etc.) that prohibit the player from returning the way he came. These are marked on the map as arrows. Special Features -A comprehensive map -One-way streets -Various practical puzzles and a riddle -Race against the clock -Two ways to win: a partial victory (escape) and a total victory (all six relics in bank) -------------------------------------- This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.