Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
FastDIB 4.0.zip | 2020-09-20 | 799.3 kB | |
readme.txt | 2013-04-20 | 792 Bytes | |
Totals: 2 Items | 800.1 kB | 1 |
What's new in version 4.0: - compability with x64 (Delphi XE2/3) - per-pixel alpha blending (FastBlend) - perspective transform (a.k.a. texture mapping) (FastSize) - quantization/dithering (FConvert) - new unit for loading/saving images via GDI+ (FastGPlus) - new unit for texture generation (FastGen) Samples: - gathered all gordy's samples, adapted for modern hardware (BumpMap, fumes, plasma, rotozoom) - added texture mapping/alpha blending to Cube sample (TexCube) - multi-threaded water simulation with lighting (Water) - texture generator (TexGen) - using dithering and TBitmap interaction (Dither) - comparing different scaling methods (ResizeTest) 20.04.13 update: fixed Water and Bumpmap samples, FastGPlus for x64 FastDIB: added overloaded DrawRect and SetSubset.