Switch Console 0.31.2 — macOS Apple silicon + Intel, Linux x64 + arm64, and Windows x64.
What's new
Added
- Orphaned agent runtimes are reaped at boot. A runtime whose host is gone — left behind when the app updated but the connector didn't — is cleared on startup, using the runtime's own "is this abandoned?" check so a live session is never touched.
- One-shot connector catch-up. Already-installed Switch connectors are brought up to date once, so an install that never revisits Settings → Agents stops drifting behind. It runs once and latches; the Update button stays the normal path, and it never installs a connector that isn't already there.
Changed
- The bundled sidecar and the OpenCode connector this build writes now run agent-runtime
0.3.3, which exits with its host instead of leaving stale processes behind.
macOS: download the .dmg for your Mac — switch-console-arm64.dmg for Apple silicon (M1 and later), switch-console-x64.dmg for Intel. Not sure which you have? Apple menu → About This Mac. Open it and drag Switch Console to Applications. Both are signed and notarized with SandboxAQ's Developer ID — they open without a Gatekeeper bypass, and both receive in-app updates.
Linux (x64 and arm64): match your dpkg --print-architecture. Download the .AppImage (chmod +x then run), the .deb (sudo apt install ./<file>.deb) or the .rpm (sudo dnf install ./<file>.rpm). Linux builds are unsigned.
Windows (x64): run switch-console-x64.exe, or use switch-console-x64.msi for an msiexec install. Both are Authenticode signed as SandboxAQ, so no SmartScreen bypass is needed, and in-app updates verify that signature before installing.