Download Latest Version Surface Explorer v1.5 source code.zip (259.2 MB)
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Name Modified Size InfoDownloads / Week
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SurfaceExplorer-v1.0-macos.dmg 2026-10-31 79.0 MB
SurfaceExplorer-1.0-windows-x64.zip 2026-07-13 67.7 MB
install-linux.sh 2026-07-13 5.7 kB
SurfaceExplorer-v1.0-linux-x86_64.AppImage 2026-07-13 82.4 MB
README.md 2026-07-13 2.4 kB
Surface Explorer v1.0 source code.tar.gz 2026-07-13 51.9 MB
Surface Explorer v1.0 source code.zip 2026-07-13 52.3 MB
Totals: 7 Items   333.3 MB 6

🌌 Surface Explorer v1.0

This release introduces two major capabilities on top of the Qt RHI architecture: a Ray Marching engine for implicit surfaces and signed-distance fields, and a Geodesic Flow solver for intrinsic geometry on curved manifolds.

🛠 Key Highlights

  • Ray Marching Engine: real-time rendering of implicit surfaces / signed-distance fields directly on the GPU, with procedural displacement, transparency, and true multi-layer field surfaces.
  • Geodesic Flow: intrinsic geometry on curved manifolds (S³, H²×R, SL(2,R), …), integrated from initial conditions via the Equations panel.
  • Qt RHI Engine: automatic selection of the best available backend — Vulkan, Metal, Direct3D, or OpenGL.
  • 4D Lighting Models, Dynamic GLSL Scripting, and Audio-Visual Synthesis carried over and refined from 2.0.

🎬 Video Recording

Export your scenes to MP4 with synchronized audio, across every platform:

  • High-quality encoding: libx264 at CRF 18 on desktop and Android; hardware-accelerated HEVC on iOS, tuned to preserve thin colored wireframe lines.
  • Native-resolution capture via an offscreen FBO, with export presets up to 4K at 24–120 FPS.
  • Efficient pipeline: on desktop, silent clips are streamed straight into the encoder with no intermediate files; mobile exports save directly to your gallery.
  • Configurable duration, frame rate, resolution, and temporary frame format (BMP by default for fast exports, PNG optional).

🎨 Textures & Presets

  • Procedural Ray Marching textures driven by the Color 1 / Color 2 pickers, so color controls stay live without editing code.
  • A growing preset library spanning parametric surfaces, rotations, geodesic flows, ray-marched fields, and a dedicated Wireframe category (Boy Surface, Ellipsoid, Hyperbolic Flow, Iwasawa Torus, Möbius Strip, Roman Surface, Villarceau Circles).

📦 Installation

macOS: Download the attached SurfaceExplorer.dmg, open it, and drag Surface Explorer into your Applications folder. (Requires macOS 26 or later, arm64.)

📝 Technical Notes

  • Requirements: a GPU supporting Vulkan 1.0+, Metal, Direct3D 11+, or OpenGL 3.3+.
  • Framework: built with Qt 6.10.
  • Documentation: a full User Manual is included within the application and accessible from the main menu.
Source: README.md, updated 2026-07-13