Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
- Integrated IDE with real-time OpenGL preview
- Integration with third-party renderers (such as Sunflow and POV-Ray) using a flexible template based export system.
- Built-in raytracer (with ambient occlusion and depth-of-field)
- Native OBJ export
- Eisenstein Engine driven by dual Mersenne Twister streams
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