| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| prebuilds.tar.gz | 2026-01-28 | 117.7 kB | |
| README.md | 2026-01-28 | 1.6 kB | |
| Release v0.8.8 source code.tar.gz | 2026-01-28 | 491.0 kB | |
| Release v0.8.8 source code.zip | 2026-01-28 | 575.6 kB | |
| Totals: 4 Items | 1.2 MB | 0 | |
📝 What's Changed
- fix: update version and ci fix (ae80700)
- Merge pull request [#37] from ArtyProf/add_experimental_support_for_steam_overlay_with_electron (e74405f)
- refactor: remove DirectX 11 overlay implementation and update SteamOverlay to use OpenGL on Windows (e9aef80)
- remove: Disable pull_request trigger in CI/CD workflow (79bf1aa)
- fix: Update TypeScript build command to use npx for consistency (3a5eb2c)
- refactor: Remove deprecated isMetalOverlayAvailable method in SteamworksSDK (b12bd3c)
- fix: Add pull_request trigger to CI/CD workflow (bc884f2)
- remove workflow_dispatch trigger from CI/CD configuration (d7ce1ea)
- add workflow_dispatch: for test ci build (26a2b02)
- feat: Implement support for in game Overlay for Steam Integration (df70b6b)
- feat: Add isOverlayEnabled function and documentation for checking Steam overlay availability (55eed71)
- feat: Add authentication remarks and complete example for user license verification (93dbf71)
🖥️ Platform Support
This release includes pre-built native binaries for Steam overlay:
| Platform | Architecture | Renderer |
|---|---|---|
| macOS | x64 | Metal |
| macOS | arm64 (Apple Silicon) | Metal |
| Windows | x64 | OpenGL |
| Linux | x64 | OpenGL |
📚 Links
Full Changelog: https://github.com/ArtyProf/steamworks-ffi-node/compare/v0.8.7...v0.8.8