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starling-2.8.zip 2026-01-02 6.5 MB
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It's been a while, but we're still alive and flapping! 🐦✨

Starling 2.8 contains, among others, the following enhancements:

  • New MultiTextureStyle for batching multiple textures in a single draw call (#1133)
  • Greatly enhanced Canvas vector drawing APIs (incl. drawGraphicsData, curves, and path support) (#1121)
  • Earcut-based triangulation for Polygon, incl. offset support (#1123, [#1128])
  • New global default: Starling.defaultTextureSmoothing (#1092)
  • New tween hooks: onRepeatStart, onRepeatFinish, and repeatReverseDelay (#1117)
  • New events & timing tweaks: Event.RENDER_COMPLETE, adjusted Event.RENDER, Event.REMOVED_FROM_JUGGLER, Juggler.isEmpty (#1109, [#1103])
  • Plus various optimizations and fixes across the framework

Special thanks to all contributors — in particular Fancy2209, Adolio, Mintonist, Josh, and everyone else who helped with PRs and testing! 🙌

Full Changelog: https://github.com/Gamua/Starling-Framework/compare/v2.7...v2.8

Source: README.md, updated 2026-01-02