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Stark

planning

explore, expand, exploit, and exterminate

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Description

Wikipedia's Definition of a 4X Game;
"4X games are a genre of strategy video game in which players control an empire and "explore, expand, exploit, and exterminate". The term was first coined by Alan Emrich in his September 1993 preview of Master of Orion for Computer Gaming World. Since then, others have adopted the term to describe games of similar scope and design.

4X games are noted for their deep, complex gameplay. Emphasis is placed upon economic and technological development, as well as a range of non-military routes to supremacy. Games can take a long time to complete since the amount of micromanagement needed to sustain an empire scales as the empire grows. 4X games are sometimes criticized for becoming tedious for these reasons, and several games have attempted to address these concerns by limiting micromanagement with varying degrees of success."

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Additional Project Details

Languages

English

Intended Audience

End Users/Desktop

User Interface

OpenGL

Programming Language

PL/SQL, Java

Registered

2012-05-28

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