Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
- Many different Games, made just for Spring.
- Play online, on a LAN or offline Single Player.
- Large battles limited only by the power of your computer; support for up to 5000 units.
- Large, highly detailed maps in which to wage those battles, fully 3D with deformable terrain, forest fires, dynamic and reflective water, and custom skyboxes.
- Several camera modes, allowing for anything to be viewed from almost any angle.
- Fully 3D combat in land, sea, and air, with realistic weapon trajectories (physics engine).
- Complex 3rd party AIs, some of which are quite good.
- An extremely powerful UI, designed to minimize unnecessary micromanagement.
- Frequent additions and bugfixes.
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