SoundAS is a modern and lightweight sound management library for ActionScript 3, built for both Flash and Adobe AIR applications. Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code. It includes built-in support for seamless looping, volume fading, tweening, and grouping of sounds, making it highly useful for game development and multimedia projects. SoundAS also offers a modular structure, enabling developers to use individual SoundInstance objects directly without needing the full system. With a permissive license and active examples, it is designed to be straightforward, flexible, and powerful for managing audio in ActionScript projects.
Features
- Clean modern API
- API Chaining: SoundAS.play("music").fadeTo(0);
- Supports groups of sounds
- Supports seamless looping
- Supports workaround for the 'looping bug'
- Built-in Tweening system, no dependancies