| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| Snes9x-1.62-linux-x86_64.AppImage | 2023-03-23 | 41.0 MB | |
| snes9x-1.62-win32-x64.zip | 2023-03-23 | 4.5 MB | |
| snes9x-1.62-win32.zip | 2023-03-23 | 2.9 MB | |
| snes9x-1.62-libretro-x64.zip | 2023-03-23 | 674.4 kB | |
| snes9x-1.62-libretro.zip | 2023-03-23 | 538.8 kB | |
| README.md | 2023-03-23 | 1.6 kB | |
| Snes9x 1.62 source code.tar.gz | 2023-03-23 | 3.4 MB | |
| Snes9x 1.62 source code.zip | 2023-03-23 | 3.7 MB | |
| Totals: 8 Items | 56.7 MB | 0 | |
Another release containing a bunch of small things. There are a few game fixes and some UI tweaks, as well as some reorganization in the backend. The biggest front-facing feature is a Vulkan output for the Windows and Gtk ports. Like OpenGL, Vulkan can use the slang shaders in the libretro repository.
Snes9x 1.62
- Fixed SA1 division with negative dividend again. (Atari2)
- Fixed timing on several instructions. (pi1541)
- MSU1 audio with no loop point will not repeat from start.
- Modernized some old memory-related code.
- Fixed a desynchronization in interlaced modes and reporting.
- Remove SA1 access to WRAM.
- Added second set of registers between S-DSP and S-SMP. Fixes
PAL version of Virtual Bart.
Gtk + Windows:
- Added a Vulkan graphics output method. Similar to OpenGL, this
can use libretro's slang shaders.
- Changed the automatic frame skip throttle to take place immediately
before showing the frame, making VRR work better.
- Add menu item to clear recent files entries.
- Add fixed window size changes up to 10x.
Windows:
- Improved the shader parameters dialog with sliders and resize.
- Allow disabling adding registry entries. Deletes any existing
entries when the option is disabled.
Gtk:
- Switched to CMake for build system. Removed meson.
- Fixed some keys not working with modifiers. (Gutawer)
- Removed graphics options most people won't understand or need.
- Improved wayland support. Handle fractional DPI properly.