Project for COMP 50 at Tufts University. This is currently in alpha stages of production, very little gameplay, but a whole lot of engine. Coded in JAVA using Eclipse.
Features
- Dynamic and static lighting system
- Complete sidescrolling level system (location triggered events)
- Realistic collision physics (can control hardness of objects)
- Full mouse + keyboard input support
- Animated sprites (can control image speed and individual frames)
- Two player functionality (implemented in the second level)
- Basic enemy AI
- Original sprites implemented!
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