| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| SDL3-devel-3.2.24-VC.zip | 2025-10-02 | 15.5 MB | |
| SDL3-devel-3.2.24-mingw.zip | 2025-10-02 | 4.8 MB | |
| SDL3-devel-3.2.24-mingw.tar.gz | 2025-10-02 | 4.6 MB | |
| SDL3-devel-3.2.24-android.zip | 2025-10-02 | 14.0 MB | |
| SDL3-3.2.24.zip.sig | 2025-10-02 | 95 Bytes | |
| SDL3-3.2.24.tar.gz.sig | 2025-10-02 | 95 Bytes | |
| SDL3-3.2.24.zip | 2025-10-02 | 17.3 MB | |
| SDL3-3.2.24.tar.gz | 2025-10-02 | 15.9 MB | |
| SDL3-3.2.24-win32-x86.zip | 2025-10-02 | 892.3 kB | |
| SDL3-3.2.24.dmg | 2025-10-02 | 11.8 MB | |
| SDL3-3.2.24-win32-x64.zip | 2025-10-02 | 1.0 MB | |
| SDL3-3.2.24-win32-arm64.zip | 2025-10-02 | 966.1 kB | |
| 3.2.24 source code.tar.gz | 2025-10-02 | 16.1 MB | |
| 3.2.24 source code.zip | 2025-10-02 | 17.5 MB | |
| README.md | 2025-10-02 | 1.1 kB | |
| Totals: 15 Items | 120.5 MB | 2 | |
This is a stable bugfix release, with the following changes: * Fixed a crash at startup on some installations of macOS * Fixed the reported fullscreen window position on MacBooks with a camera notch * Fixed Android applications losing vsync when being resumed * Fixed SDL_RunOnMainThread() on Android when using SDL_WaitEvent() * Fixed a crash when enumerating Steam Controllers * Fixed rumble strength on DualSense Edge and Bluetooth connected controllers * Fixed the HP Deluxe Webcam KQ246AA being detected as joystick * Disable Windows.Gaming.Input by default, this functionality is already covered by other APIs * Use the correct controller name on iOS * Enabled high refresh rates on iOS when using main callbacks * Fixed VMware not capturing the mouse when relative mode is enabled * Increased the maximum color target bindings from 4 to 8 in the GPU API * When using SDL_SetRenderLogicalPresentation(), letterboxing now uses the clear color instead of black * Fixed crash at startup when redirecting X11 output over ssh * Fixed a memory leak when using detached threads