Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
simple2d-windows-vc-1.2.0.zip | 2020-02-16 | 3.4 MB | |
simple2d-windows-mingw-1.2.0.zip | 2020-02-16 | 8.4 MB | |
simple2d-apple-1.2.0.zip | 2020-02-16 | 15.1 MB | |
README.md | 2020-02-16 | 927 Bytes | |
v1.2.0 source code.tar.gz | 2020-02-16 | 48.4 kB | |
v1.2.0 source code.zip | 2020-02-16 | 62.4 kB | |
Totals: 6 Items | 26.9 MB | 2 |
- ⚡️ Huge performance improvements using OpenGL 3.3+, by way of batch rendering; specifically, we're seeing ~36x faster triangle draw speed, so we can draw a maximum of 21,840,000 triangles per second at 60 FPS (an increase from 600,000 triangles)
- 🖥 Added build support for BSD, [#104] (thanks @compufox!)
- ⚙️ Fixed compiling C++ files, [#119] (thanks @tomalakgeretkal!)
- 🔊 Added volume control for sounds and sound mixes, [#113] (thanks @tlrasor!)
- 🖼 Fixes an issue with SDL 2.0.10 and macOS 10.15 (Catalina) where the viewport doesn't fill the entire window
- ⬆️ Bumped SDL versions
See all changes. View the documentation for this release.
Windows installers for Visual C++ and MinGW are attached here. Note, Simple 2D only supports 64-bit Windows development.