This is a simple raytracer that renders spheres and other primitives to a PPM file. It uses phong lihgting and currently implements reflection and shadows. Future verstions wil implement refraction, CSG, a scripting format, and bezier patches.

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Categories

3D Rendering

License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Science/Research, Developers, End Users/Desktop

Programming Language

C++

Related Categories

C++ 3D Rendering Software

Registered

2003-04-28