The intent of Salvathor Game Engine is to facilitate the maximum creation of a new game.
It has several helpers:
Control configuration parameters, save and load game;
Control media: screen, keyboard, mouse and joystick;
control animations;
control features of the game: sounds, bitmaps, fonts;
Access control to the operating system: filesystem, folders, files;
Elaborations of menus;
control mods;
Support for bitmap fonts, truetype, mugen;
Artificial Intelligence: A * pathfinding;

I've developed some games with SGF:
OpenMugen - A clone of the famous fighting game
PacMan - also the famous Pacman
OpenMortal

SGF is fully programmed in C + + and SDL2 based primarily on, and with contributions from several free software.
Version 1.0 is already playable, but how do I develop myself, still needs some tweaking. Therefore, I gladly accept any help to make a SGF a real factory of games.

Project Activity

See All Activity >

Categories

Game Engines

Follow SGF - Salvathor Game Fabric (sgffabric)

SGF - Salvathor Game Fabric (sgffabric) Web Site

Other Useful Business Software
Keep company data safe with Chrome Enterprise Icon
Keep company data safe with Chrome Enterprise

Protect your business with AI policies and data loss prevention in the browser

Make AI work your way with Chrome Enterprise. Block unapproved sites and set custom data controls that align with your company's policies.
Download Chrome
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of SGF - Salvathor Game Fabric (sgffabric)!

Additional Project Details

Registered

2012-01-02