Name | Modified | Size | Downloads / Week |
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Parent folder | |||
SGDK220.zip | 2011-11-16 | 4.7 MB | |
README.md | 2011-11-14 | 1.3 kB | |
Totals: 2 Items | 4.7 MB | 0 |
Scrolling Game Development Kit 2.2.0 Release Notes
Changes between version 2.1.9 and 2.2.0
- Implement the ability to output project data to HTML5 files (details below).
- Output all graphic sheets as hidden img elements.
- Output all Framesets as instances of a Frameset object, which may generate additional hidden canvases to host color-modulated frames.
- Output all maps and tile layers encoded as Javascript strings.
- Output all counters as instances of a Counter object.
- Output all sprite definitions and sprites such that each frame of each state can be accurately represented.
- Output all tile categories and tile solidity information such that the Sprite object's ReactToSolid function will work, and honor solidity that changes per frame of an animated tile.
- Allow HTML5 project to be output to a view that is confined to the size defined by the project, or resizes to fill the browser.
- Allow HTML5 project to be output to a single file or multiple files, splitting the Javascript and images to separate files.
- Allow HTML5 project to include buttons that automatically switch to the selected map.
- Allow mouse or touch events to scroll around the displayed map in HTML5 output.