Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
SFML-3.0.2-Windows.MinGW.x86.zip | 2025-09-18 | 35.8 MB | |
SFML-3.0.2-Windows.VS2022.x86.zip | 2025-09-18 | 35.4 MB | |
SFML-3.0.2-Windows.MinGW.x64.zip | 2025-09-18 | 38.1 MB | |
SFML-3.0.2-Windows.VS2022.x64.zip | 2025-09-18 | 38.7 MB | |
SFML-3.0.2-Linux.GCC.tar.gz | 2025-09-18 | 11.8 MB | |
SFML-3.0.2-macOS.x64.tar.gz | 2025-09-18 | 18.2 MB | |
SFML-3.0.2-macOS.arm64.tar.gz | 2025-09-18 | 17.5 MB | |
SFML-3.0.2-doc.zip | 2025-09-18 | 2.5 MB | |
README.md | 2025-09-17 | 1.1 kB | |
SFML 3.0.2 source code.tar.gz | 2025-09-17 | 4.4 MB | |
SFML 3.0.2 source code.zip | 2025-09-17 | 4.9 MB | |
Totals: 11 Items | 207.3 MB | 14 |
A few bugfixes and some build configuration enhancements, including automated release builds.
Changelog
General
- Automatic release CI builds (#3538)
- Documentation improvements (#3547, [#3548])
- GitHub Actions updates (#3517, [#3536])
- CMake adjustments (#3504, [#3510], [#3511])
System
Bugfixes
- Add explicit cast for charN_t conversion for Clang 21 (#3571)
Window
Bugfixes
- [Android] Fix issue with Re-creation of Windows on Android (#3507)
Graphics
Bugfixes
- Assert positive size and in-bounds position for copy area (#3539, [#3541])
- [Android] Fixed normalized texture coordinates when NPOT textures aren't supported (#3460, [#3461])
Audio
Bugfixes
- Fixed audio engine attempting to read data from previously destroyed objects (#3503, [#3522])
Contributors
We're thankful to everyone who helped with this release! 🎉
- @texus
- @Lorenzooone
- @jcowgill
- @binary1248
- @eXpl0it3r
- @ChrisThrasher
- @Joelsonsmendonca
- @ZXShady
- @R-Goc
- @swordfatih