| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| seven-kingdoms-ambition-code-v3.0.0.zip | 2025-02-20 | 59.8 MB | |
| 7k-ambition-install-win32-amd64-v3.0.0.exe | 2025-02-20 | 68.6 MB | |
| 7k-ambition_3.0.0_amd64.deb | 2025-02-20 | 31.9 MB | |
| README.md | 2025-02-20 | 2.7 kB |
|
| Totals: 4 Items | 160.2 MB | 0 | |
Files
Windows 64-bit: 7k-ambition-install-win32-amd64-v3.0.0.exe
Installer file for Windows 64-bit. If you're not sure which one to choose, start with this one.
Debian and derivatives 64-bit: 7k-ambition_3.0.0_amd64.deb
Use an apt* tool to install this package on 64-bit Debian and derivatives. The
music can be downloaded from
here and the MUSIC
directory can be placed into /usr/share/7k-ambition/.
Code for manual build: seven-kingdoms-ambition-code-v3.0.0.zip
Code snapshot for v3.0.0, commit 8a00cefc93acf00a88a13a1298bf8cdc78c7a575. Download this to build the project manually. Further instructions can be found in the project README file and help and support in the Building help forum.
Changelog
[3.0.0] — 2025-02-21
Added
- Display the current running mode in top-right of the main menu.
- Added a rudimentary running mode switcher accessible from a button at the top-right of the main menu.
- Made the game look smoother by running at at a graphical 60 FPS.
- Added cyan highlight to selected units, making for easier identification.
- Added coloured outline to hit bars, making it easier to distinguish friendly units' hit bars from enemies'.
- Show a hitbar for firms when they are at less than 100% HP.
- Added builder icon to buildings with builders in them, allowing easy at-a-glance identification of them.
- Made the game look smoother by constantly animating buildings at a fixed rate.
- Made the game look smoother by constantly animating water and other terrain at a fixed rate.
- Made the game look smoother by having the water be more sloshy and run approximately into the south-western direction as the waves imply.
- Made the game look smoother by continuing rain and snow while game is paused.
- Display more details when a multiplayer sync error occurs to help hunt down and fix the cause.
Fixed
- Fixed the 100% CPU usage all the time problem.
- Fixed scrolling to the right and down not working properly.
- Fixed the unit path line flow direction to go from the unit to its destination instead of backwards.
- Centred the info pane (the one below the minimap) so that it's no longer off-centre.
- Fixed a memory leak when loading a saved game.
- Fixed a memory leak with unit waypoints.
Changed
- Use yellow colour for highlighting units on hover instead of cyan.
- Made it easier to see when units are low on hitpoints by making the unit hitbars wider.
- Change right and bottom cursor boundaries to allow the cursor to go further.
- Made development slightly easier.