Name | Modified | Size | Downloads / Week |
---|---|---|---|
SDL3_bgi-3.0.4-win.zip | 2025-09-09 | 4.2 MB | |
SDL3_bgi-3.0.4-1.src.rpm | 2025-09-09 | 3.7 MB | |
SDL3_bgi-3.0.4-1.x86_64.rpm | 2025-09-09 | 1.0 MB | |
SDL3_bgi-3.0.4.tar.gz | 2025-09-09 | 3.7 MB | |
sdl3_bgi_3.0.4-1_amd64.deb | 2025-09-09 | 3.5 MB | |
README.md | 2025-09-09 | 2.4 kB | |
sdl_bgi-quickref.pdf | 2025-09-09 | 277.6 kB | |
SDL2_bgi-3.0.4-win.zip | 2025-09-09 | 2.4 MB | |
SDL2_bgi-3.0.4-1.src.rpm | 2025-09-09 | 1.9 MB | |
SDL2_bgi-3.0.4-1.x86_64.rpm | 2025-09-09 | 1.0 MB | |
SDL2_bgi-3.0.4.tar.gz | 2025-09-09 | 1.9 MB | |
sdl2_bgi_3.0.4-1_amd64.deb | 2025-09-09 | 1.7 MB | |
SDL_bgi-3.0.3.tar.gz | 2025-03-25 | 4.0 MB | |
Totals: 13 Items | 29.3 MB | 56 |
About
SDL_bgi
is a graphics library (GRAPHICS.H
) for C, C++,
WebAssembly, and Python. It comes in two versions based on
SDL2 and SDL3, and it runs on many platforms; the two versions
have identical functionality.
Its name refers to BGI, the Borland Graphics Interface that was the
'de facto' standard in PC graphics back in DOS days; it was made
popular by Borland Turbo C/C++ compilers. I wrote SDL_bgi
because I
wanted a simple to use but fast graphics library for my experiments
with fractals and cellular automata, using the BGI syntax I'm used to.
SDL_bgi
is functionally compatible with the BGI implementation in
Turbo C 2.01 and Borland C++ 1.0; for instance, it compiles and runs
the original bgidemo.c
. It also provides nearly full compatibility
with another BGI implementation, WinBGIm (see links below). One of
the aims of SDL_bgi
is the preservation of old software written
for BGI; but not only that.
SDL_bgi
provides graphics primitives, and is much easier to use than
plain SDL; it should be especially useful for beginners, i.e. in
introductory programming courses. SDL_bgi
is pretty fast, and in
addition to BGI compatibility it provides extensions for ARGB colours,
mouse support, vector fonts, and multiple windows. Native SDL2 or SDL3
functions can be used alongside SDL_bgi
functions. The library can
also be used in programs written in C++ or Python.
SDL_bgi
is written in C, and it should compile on any platform
supported by SDL2 or SDL3. It has been tested on GNU/Linux, MS
Windows (MSYS2 and ucrt64, CodeBlocks, Dev-C++), macOS (High Sierra
and Catalina), Raspios (ARM, i386), and WebAssembly (Emscripten). A
few example programs in C and Python are provided in the demo/
directory.
Links:
-
SDL_bgi
home page: https://sdl-bgi.sourceforge.io/ -
The SDL library: https://www.libsdl.org/
-
BGI on Wikipedia: https://en.wikipedia.org/wiki/Borland_Graphics_Interface
-
WinBGIm, a BGI port for Windows: https://winbgim.codecutter.org/ (original version) https://github.com/ki9gpin/WinBGIm-64
-
Borland Turbo C 2.01 online emulator: https://archive.org/details/msdos_borland_turbo_c_2.01
This library is released under the Zlib license; please see the enclosed file LICENSE.
Brought to you by Guido Gonzato, PhD <guido dot gonzato at gmail dot com>