ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to The project tracker has been moved to

1.4.0 (2011-11-11)
 New Games:
   - Added support for Lands of Lore: The Throne of Chaos.
   - Added support for Blue's Birthday Adventure.
   - Added support for Ringworld: Revenge Of The Patriarch.
   - Added support for the Amiga version of Conquests of the Longbow.

 New Ports:
   - Added PlayStation 3 port.

   - Fixed the ARM assembly routine for reverse stereo audio.
   - Added support for building with MacPorts out of the box.

   - Implemented sound support for the DOS version of Winnie the Pooh in the
     Hundred Acre Wood.

   - Implemented support for loading data directly from InstallShield
     cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
   - Fixed loading and saving in the PC version of Waxworks.
   - Fixed music in the PC versions of Elvira 1/2 and Waxworks.

   - Added support for the iOS version of The 7th Guest.

   - Fixed crash when trying to talk and ask something at the same time.

   - Added better handling of digital vs. synthesized sound effects. If the
     "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
     digital sound effects, otherwise their synthesized counterparts will be
     preferred instead, if both versions of the same effect exist.

   - Implemented PC Speaker support for SCUMM v5 games.
   - Fixed priority bug in iMuse. As a result the AdLib music should sound
     better, since important notes are not interrupted anymore.
   - Implemented CMS support for Loom, The Secret of Monkey Island and
     Indiana Jones and the Last Crusade.
   - Improved palette handling for the Amiga version of Indiana Jones and the
     Fate of Atlantis.

 Broken Sword 1:
   - Fix freeze in Windows demo.
   - Fix crash when using cutscene subtitles pack with the Macintosh version.

   - Fixed deleting saved games from the list of saved games (from the launcher
     and the in-game ScummVM menu).
   - The US version of Discworld II now shows the correct title screen and
     language flag.

 Android port:
   - Fixed plugins on Android 3.x.
   - Moved the default saved game location to the SD card.

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