Name | Modified | Size | Downloads / Week |
---|---|---|---|
Parent folder | |||
general_utils.py | 2013-01-12 | 1.4 kB | |
bmp_utils.py | 2013-01-11 | 9.1 kB | |
scrimage.py | 2013-01-11 | 7.9 kB | |
png_utils.py | 2013-01-09 | 64 Bytes | |
Totals: 4 Items | 18.5 kB | 0 |
Scrimage Image editor 0.6 created by Gabriel Boorse, 2013 Just a fun image editor that does colorization based on math you input. USAGE: -h, --help = help stuff, etc -i, --image = image to edit -s, --script = script to apply SCRIPT FORMAT: script should have three lines: one starting with "Red: ", one starting with "Green: ", and one starting with "Blue: " After each line beginning/header, put a mathematical expression that, for each pixel in the image, will be assigned to that channel For instance. "Red: 5 + 5" would assign 10 to the red value of each pixel Several variables are available: r, g, b, and v r = the current red value of the pixel g = the current green value of the pixel b = the current blue value of the pixel v = the average of the thre pixel channel values = (r + b + g) / 3 w = width of the image h = height of the image x = current x position y = current y position p = overall current pixel number Note that when you are inputting the changes manually in the command line, you do NOT have to include the header ("Red: ", "Blue: ", or "Green: ") The header still must be included in the script file. EXAMPLE SCRIPT FILE: Red: r + 15 Green: g / 2 Blue: v RECENT AND PLANNED CHANGES: Don't be lazy. Look in the tickets section: https://sourceforge.net/p/scrimage/tickets/?source=navbar More info is available on the project wiki: https://sourceforge.net/p/scrimage/wiki/Home/