| Name | Modified | Size | Downloads / Week |
|---|---|---|---|
| Parent folder | |||
| SadConsole-10.10.0-dlls.zip | 2026-05-25 | 16.3 MB | |
| SadConsole-10.10.0-nuget.zip | 2026-05-25 | 70.5 MB | |
| README.md | 2026-05-25 | 769 Bytes | |
| SadConsole 10.10.0 source code.tar.gz | 2026-05-25 | 51.3 MB | |
| SadConsole 10.10.0 source code.zip | 2026-05-25 | 52.0 MB | |
| Totals: 5 Items | 190.1 MB | 6 | |
What's Changed
- [Core] Moved
Coroutinefrom NuGet package into SadConsole directly. Added tests. - [Core] Fix [#370]: Use output glyph index for surface color fallback in string parsers.
- [Hosts] Fix [#380]: Cache view width/height for
CachedRenderRectsinvalidation. - [Controls] Fix [#376]: Extract
UpdateAndRedrawChildrenfromCompositeControl.UpdateAndRedraw. - [Extended] Finished 1.5 of sliced border addin.
- [MonoGame] Fix bug in ImGui renderer.
- [ImGui] Refactor ImGui configuration and components.
- [Analyzers] Code analyzers working with improved codefix for setting new decorators and detecting
Control.UpdateAndRedrawsettingIsDirty = false.
Full Changelog: https://github.com/Thraka/SadConsole/compare/v10.9.0...v10.10.0